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National Lampoon's Blind Date
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winners.mmm
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00035_Script_35
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1995-03-01
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3KB
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95 lines
----------------------------------------------------------------
on startMovie
puppetSound 0
end startMovie
----------------------------------------------------------------
on setUpFirstFrame
releaseMouseUp()
puppetSound 0
end setUpFirstFrame
----------------------------------------------------------------
on waitForMovie chan
repeat while the movieRate of sprite chan > 0
updateStage
if mouseDown() then
set the movieTime of sprite chan = ¼
(the duration of cast (the castNum of sprite chan)) - 1
updateStage
end if
end repeat
end waitForMovie
----------------------------------------------------------------
on loopLastFrame
releaseMouseUp()
if not soundBusy(1) then
sound playFile 1,"Unbeliev.aif"
end if
go to the frame
end loopLastFrame
----------------------------------------------------------------
on trapMouseUp
repeat while mouseDown()
if the timer > 50 then exit repeat
end repeat
when mouseUp then dontPassEvent
end
----------------------------------------------------------------
on releaseMouseUp
when mouseUp then nothing
end
----------------------------------------------------------------
on doNextScene nextFrame
PlayDown()
go to frame nextFrame
end doNextScene
----------------------------------------------------------------
on gosubScene scene
global returnScene
set returnScene = the frame - 1
PlayDown()
go to frame scene
end gosubScene
----------------------------------------------------------------
on blinkGirl
global currGlass
set currGlass = currGlass + 1
if currGlass = 1 then
set the visibility of sprite 11 to TRUE
set the visibility of sprite 15 to FALSE
else
set currGlass = 0
set the visibility of sprite 15 to TRUE
set the visibility of sprite 11 to FALSE
end if
end blinkGirl
----------------------------------------------------------------
on blinkGirl3
global currGlass
set currGlass = currGlass + 1
if currGlass = 1 then
set the visibility of sprite 11 to TRUE
set the visibility of sprite 13 to FALSE
set the visibility of sprite 15 to FALSE
else if currGlass = 2 then
set the visibility of sprite 13 to TRUE
set the visibility of sprite 15 to FALSE
set the visibility of sprite 11 to FALSE
else if currGlass = 3 then
set the visibility of sprite 15 to TRUE
set the visibility of sprite 13 to FALSE
set the visibility of sprite 11 to FALSE
else
set currGlass = 0
set the visibility of sprite 13 to TRUE
set the visibility of sprite 15 to FALSE
set the visibility of sprite 11 to FALSE
end if
end blinkGirl3